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Pathing A mob will always attempt to take the shortest path from where it is to where you are. In an open area, this is generally a straight line. Below you will see a picture with two ovals in it. The black oval represents the path you are running. The mob you are kiting will continuously run straight at you, which will force its path into an oval as well, only its path will be smaller than your path. The red line represents the mob’s path. In the ideal situation, the mob will always be in your song range. This is how it works in almost all situations, but not always. You will want to run in an oval or circle shape. While the exact shape you run in isn’t truly important (you could lead the mob you are kiting all over the zone if you’d like), people typically run in an oval-ish shape to minimize the area needed and help prevent adds. This is the basic form of Bellow Kiting and Chant Kiting.
If you are new to kiting, determining your kite path may be challenging. Try to choose 3 or 4 landmarks such as trees, rocks, buildings, etc. You can then run have a path marked for you. Run from Tree A, to Rock B. Then turn and run to Bush C, then back to Tree A. See the following picture for an example. Notice that the path isn’t a perfect circle or oval or anything else. Again, the exact shape isn’t important. The mob will still head straight for you. The end result is the mob will run in roughly an oval shape trying to get to you.
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